the radar detector lets you know if your creation has been detected by radar! it gives you directions to the radar (but not the distance) so that you can direct a ballistic missile there!!!
component name - radarDetector
methods:
local display = getComponents("display")[1]
local radarDetector = getComponents("radarDetector")[1]
local rx, ry = display.getWidth(), display.getHeight()
function callback_loop()
if _endtick then
display.clear()
display.forceFlush()
return
end
display.clear()
display.fillCircle(rx / 2, ry / 2, rx / 2, "22ee22")
display.fillCircle(rx / 2, ry / 2, (rx / 2) - 1, "002200")
for _, vec in ipairs(radarDetector.getRadars()) do
display.drawLine(rx / 2, ry / 2, (rx / 2) - (vec.y * (rx / 3)), (ry / 2) + (vec.x * (ry / 3)), "ff0000")
end
display.flush()
end